BPMN OCEB2 Intermediate

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Intermediate Business Motivational Modeling (10%)

10%

Intermediate Business Motivational Modeling

Business Motivation Model (BMM) v1.3: Chapters 7 (The Business Motivation Model) and 8 (The Core Elements of the Business Motivation Model). Includes referenced elements of business model defined externally: organization unit (in the BMM sense), business process, business rule, and constructing BMM models and interpreting (brief) scenarios.

 Diagram BMM

 Specyfikacja BMM

Serge Schütz, "Business Processes and Rules, Success with DMN 1.3 and OCEB 2 Business Intermediate"


Chapter 2 Business Modeling 

 2.1 Business Motivation Model Foundations
 2.2 Core Elements of the Business Motivation Model
 2.3 Externally-referenced elements
 2.4 Applicaton of Business Motivation Modeling
 2.5 Knowledge Quiz BMM
Business Process Modeling with BPMN (35%)

35%

Business Process Modeling with BPMN

All of the remaining Business Process Model and Notation (BPMN) v2.0.2 elements and diagrams, except those events specifically excluded in the Events Chart. Also excluded are the transaction subprocess and transaction (ACID) semantics (although compensation is in scope), auditing and monitoring. Note that XMI is never included, and attributes are not covered unless specifically mentioned. For data handling, the exam will cover data object (including lifecycle and accessibility), data store, data input, and data output as elements of processes built from the business point of view, but not delve into inputSets, outputSets, or other (typically implementationdependent) details of data handling. Consider global task and global process, handling events, complex gateway, compensation, conversations, choreography, execution semantics, error handling, and diagram interchange.

 Specyfikacja BPMN

Serge Schütz, "Business Processes and Rules, Success with DMN 1.3 and OCEB 2 Business Intermediate"


Chapter 3 Advanced Process Modeling

 3.1 Default Sequence Flow
 3.2 Boundary Intermediate Events
 3.3 Reuse
 3.4 Termination
 3.5 Compensation
 3.6 Complex Gateway
 3.7 Conversation and Choreography
 3.8 Execution Semantics
 3.9 Diagram Interchange

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